Wednesday, March 25, 2009

Goom on National Television (in French)


Have you tried Goom...Internet's FIRST Professional High-Def Radio.... Plenty of stations to try and listen ELSE ELSE make your own and share it with your friends ...

www.goom.com

Monday, March 9, 2009

Webcam Brings 3-D to Topps Sports Cards


UPDATE: Total Immersion gets quoted on CBS(Article, Video)

Since the 1950s, Topps has sold baseball trading cards filled with photos and stats, bringing the game to life. Now the company is bringing its cards to life.

A fanciful depiction of a 3-D image of Ryan Howard of the Phillies from a Topps 3D Live card.

Watch the video at : Total Immersion Topps Video

Beginning Monday, collectors who hold a special Topps 3D Live baseball card in front of a webcam will see a three-dimensional avatar of the player on the computer screen. Rotate the card, and the figure rotates in full perspective. It’s called “augmented reality,” a combination of a real image with a virtual one.

“This is the ‘Beam me up, Scotty’ version of a baseball card that will get kids to buy more. We see this baseball season as a redefining moment for us,” said Steve Grimes, chief digital officer at Topps.

Topps needs to augment reality because baseball cards are struggling in the Internet age. Today’s collectors, most of whom are still boys, can just as easily and less expensively find the sports facts they want online.

While once a $1 billion business, the market for sports trading cards has shrunk to $200 million in yearly revenue today, according to information provided by Major League Baseball Properties in a recent lawsuit against a former card licensee. (The players’ association licenses the right to use players’ likenesses.)

The baseball card business is dominated by Topps, based in New York, and Upper Deck, based in Carlsbad, Calif. According to Chris Olds, editor of Beckett Baseball, a card collectors’ publication, Topps has the edge. “When people think baseball cards, they think of Topps,” he said.

Michael Eisner, the former chief of Walt Disney, did too, and in 2007 his Tornante Company and Madison Dearborn Partners bought Topps for $385 million. They hatched big plans to make trading cards relevant again.

Total Immersion, a French company, brought Topps the augmented reality technology. It has already been used in a theme park and for some auto design work. Using the technology, card collectors see a three-dimensional version of a player and can play elementary pitching, batting and catching games using the computer keyboard.

Mr. Eisner said Topps expected to ship 10 million packs of Series 1 (12 cards for $2) and Topps Attax cards this year (5 for $1). Scott Kelnhofer, editor of Card Trade, an industry publication, says the Total Immersion technology could strike a chord with boys. “This is the boldest technology idea we’ve seen in sports cards so far. The key is not to have it be a novelty and then it’s on to the next one.”

Mr. Eisner says he does not see Topps as a trading card business. “I see it as a cultural, iconic institution not that different from Disney; it conjures up an emotional response that has a feel good, Proustian kind of uplift,” he said.

Mr. Eisner has also created Back on Topps, a 17-episode Internet comedy that spoofs his acquisition of the company. He is developing a movie based on another of the company’s products, Bazooka Joe bubble gum. He also wants to create sports films.

Topps and Upper Deck already drive collectors to the Web by inserting special cards with unique codes in the packs. Entering the codes at Toppstown.com or UpperDeckU.com allows fans to create avatars, trade virtual cards and enter virtual worlds and interact with other visitors.

On deck: virtual cards that “come alive and contain video,” said Louise Curcio, vice president for marketing at Upper Deck.

For Mr. Eisner, the Topps 3D Live cards are a natural extension of the brand. “We take technology as our friend,” he said. “The playing card is the beginning, not the end.”

(from NY Times)

Disclosure: Total Immersion, the company powering the 3D technology is a Partech International company

Monday, February 2, 2009

Eight mobile technologies to watch

Gartner has identified eight mobile technologies that will evolve significantly through 2010, impacting short-term mobile strategies and policies.

1. Bluetooth 3.0

The Bluetooth 3.0 specification will be released in 2009 (at which point its feature set will be frozen), with devices starting to arrive around 2010. Bluetooth 3.0 will likely include features such as ultra-low-power mode that will enable new devices, such as peripherals and sensors, and new applications, such as health monitoring. Bluetooth originated as a set of protocols operating over a single wireless bearer technology. Bluetooth 3.0 is intended to support three bearers: "classic" Bluetooth, Wi-Fi and ultrawideband (UWB). It's possible that more bearers will be supported in the future. Wi-Fi is likely to be a more important supplementary bearer than UWB in the short term, because of its broad availability. Wi-Fi will allow high-end phones to rapidly transfer large volumes of data.

2. Mobile User Interfaces (UIs)

UIs have a major effect on device usability and supportability. They will also be an area of intense competition in 2009 and 2010, with manufacturers using UIs to differentiate their handsets and platforms. New and more-diverse UIs will complicate the development and support of business-to-employee (B2E) and business-to-consumer (B2C) applications. Organizations should expect more user demands for support of specific device models driven by interface preferences. Companies should also expect consumer interfaces to drive new expectations of application behavior and performance. Better interfaces will make the mobile Web more accessible on small devices, and will be a better channel to customers and employees.

3. Location Sensing

Location awareness makes mobile applications more powerful and useful; in the future, location will be a key component of contextual applications. Location sensing will also enhance systems, such as mobile presence and mobile social networking. The growing maturity of on-campus location sensing using Wi-Fi opens up a range of new applications exploiting the location of equipment or people. Organizations delivering business or consumer applications should explore the potential of location sensing; however, exploiting it may create new privacy and security challenges.

4. 802.11n

802.11n boosts Wi-Fi data rates to between 100 Mbps and 300 Mbps, and the multiple-input, multiple-output technology used by 802.11n offers the potential for better coverage in some situations. 802.11n is likely to be a long-lived standard that will define Wi-Fi performance for several years. High-speed Wi-Fi is desirable to stream media around the home and office. From an organizational perspective, 802.11n is disruptive; it's complex to configure, and is a "rip and replace" technology that requires new access points, new client wireless interfaces, new backbone networks and a new power over Ethernet standard. However, 802.11n is the first Wi-Fi technology to offer performance on a par with the 100 Mbps Ethernet commonly used for wired connections to office PCs. It is, therefore, an enabler for the all-wireless office, and should be considered by companies equipping new offices or replacing older 802.11a/b/g systems in 2009 and 2010.

5. Display Technologies

Displays constrain many characteristics of both mobile devices and applications. During 2009 and 2010, several new display technologies will impact the marketplace, including active pixel displays, passive displays and pico projectors. Pico projectors enable new mobile use cases (for example, instant presentations projected on a desktop to display information in a brief, face-to-face sales meeting). Battery life improvements are welcome for any user. Good off-axis viewing enables images and information to be shared more easily. Passive displays in devices, such as e-book readers, offer new ways to distribute and consume documents. Display technology will also become an important differentiator and a user selection criterion.

6. Mobile Web and Widgets

The mobile Web is emerging as a low-cost way to deliver simple mobile applications to a range of devices. It has some limitations that will not be addressed by 2010 (for example, there will be no universal standards for browser access to handset services, such as the camera or GPS). However, the mobile Web offers a compelling total cost of ownership (TCO) advantage over thick-client applications. Widgets (small mobile Web applets) are supported by many mobile browsers, and provide a way to stream simple feeds to handsets and small screens. Mobile Web applications will be a part of most B2C mobile strategies. Thin-client applications are also emerging as a practical solution to on-campus enterprise applications using Wi-Fi or cellular connections.

7. Cellular Broadband

Wireless broadband exploded in 2008, driven by the availability of technologies such as high-speed downlink packet access and high-speed uplink packet access, combined with attractive pricing from cellular operators. The performance of high-speed packet access (HSPA) provides a megabit or two of bandwidth in uplink and downlink directions, and often more. In many regions, HSPA provides adequate connectivity to replace Wi-Fi "hot spots," and the availability of mature chipsets enables organizations to purchase laptops with built-in cellular modules that provide superior performance to add-on cards or dongles.

8. Near Field Communication (NFC)

NFC provides a simple and secure way for handsets to communicate over distances of a centimeter or two. NFC is emerging as a leading standard for applications such as mobile payment, with successful trials conducted in several countries. It also has wider applications, such as "touch to exchange information" (for example, to transfer an image from a handset to a digital photo frame, or for a handset to pick up a virtual discount voucher). Gartner does not expect much of the NFC payment or other activities to become common, even by 2010, in mature markets, such as Western Europe and the U.S. NFC is likely to become important sooner in emerging markets, with some deployments starting by 2010.

(via blogilvy)

Eight mobile technologies to watch

Gartner has identified eight mobile technologies that will evolve significantly through 2010, impacting short-term mobile strategies and policies.

1. Bluetooth 3.0

The Bluetooth 3.0 specification will be released in 2009 (at which point its feature set will be frozen), with devices starting to arrive around 2010. Bluetooth 3.0 will likely include features such as ultra-low-power mode that will enable new devices, such as peripherals and sensors, and new applications, such as health monitoring. Bluetooth originated as a set of protocols operating over a single wireless bearer technology. Bluetooth 3.0 is intended to support three bearers: "classic" Bluetooth, Wi-Fi and ultrawideband (UWB). It's possible that more bearers will be supported in the future. Wi-Fi is likely to be a more important supplementary bearer than UWB in the short term, because of its broad availability. Wi-Fi will allow high-end phones to rapidly transfer large volumes of data.

2. Mobile User Interfaces (UIs)

UIs have a major effect on device usability and supportability. They will also be an area of intense competition in 2009 and 2010, with manufacturers using UIs to differentiate their handsets and platforms. New and more-diverse UIs will complicate the development and support of business-to-employee (B2E) and business-to-consumer (B2C) applications. Organizations should expect more user demands for support of specific device models driven by interface preferences. Companies should also expect consumer interfaces to drive new expectations of application behavior and performance. Better interfaces will make the mobile Web more accessible on small devices, and will be a better channel to customers and employees.

3. Location Sensing

Location awareness makes mobile applications more powerful and useful; in the future, location will be a key component of contextual applications. Location sensing will also enhance systems, such as mobile presence and mobile social networking. The growing maturity of on-campus location sensing using Wi-Fi opens up a range of new applications exploiting the location of equipment or people. Organizations delivering business or consumer applications should explore the potential of location sensing; however, exploiting it may create new privacy and security challenges.

4. 802.11n

802.11n boosts Wi-Fi data rates to between 100 Mbps and 300 Mbps, and the multiple-input, multiple-output technology used by 802.11n offers the potential for better coverage in some situations. 802.11n is likely to be a long-lived standard that will define Wi-Fi performance for several years. High-speed Wi-Fi is desirable to stream media around the home and office. From an organizational perspective, 802.11n is disruptive; it's complex to configure, and is a "rip and replace" technology that requires new access points, new client wireless interfaces, new backbone networks and a new power over Ethernet standard. However, 802.11n is the first Wi-Fi technology to offer performance on a par with the 100 Mbps Ethernet commonly used for wired connections to office PCs. It is, therefore, an enabler for the all-wireless office, and should be considered by companies equipping new offices or replacing older 802.11a/b/g systems in 2009 and 2010.

5. Display Technologies

Displays constrain many characteristics of both mobile devices and applications. During 2009 and 2010, several new display technologies will impact the marketplace, including active pixel displays, passive displays and pico projectors. Pico projectors enable new mobile use cases (for example, instant presentations projected on a desktop to display information in a brief, face-to-face sales meeting). Battery life improvements are welcome for any user. Good off-axis viewing enables images and information to be shared more easily. Passive displays in devices, such as e-book readers, offer new ways to distribute and consume documents. Display technology will also become an important differentiator and a user selection criterion.

6. Mobile Web and Widgets

The mobile Web is emerging as a low-cost way to deliver simple mobile applications to a range of devices. It has some limitations that will not be addressed by 2010 (for example, there will be no universal standards for browser access to handset services, such as the camera or GPS). However, the mobile Web offers a compelling total cost of ownership (TCO) advantage over thick-client applications. Widgets (small mobile Web applets) are supported by many mobile browsers, and provide a way to stream simple feeds to handsets and small screens. Mobile Web applications will be a part of most B2C mobile strategies. Thin-client applications are also emerging as a practical solution to on-campus enterprise applications using Wi-Fi or cellular connections.

7. Cellular Broadband

Wireless broadband exploded in 2008, driven by the availability of technologies such as high-speed downlink packet access and high-speed uplink packet access, combined with attractive pricing from cellular operators. The performance of high-speed packet access (HSPA) provides a megabit or two of bandwidth in uplink and downlink directions, and often more. In many regions, HSPA provides adequate connectivity to replace Wi-Fi "hot spots," and the availability of mature chipsets enables organizations to purchase laptops with built-in cellular modules that provide superior performance to add-on cards or dongles.

8. Near Field Communication (NFC)

NFC provides a simple and secure way for handsets to communicate over distances of a centimeter or two. NFC is emerging as a leading standard for applications such as mobile payment, with successful trials conducted in several countries. It also has wider applications, such as "touch to exchange information" (for example, to transfer an image from a handset to a digital photo frame, or for a handset to pick up a virtual discount voucher). Gartner does not expect much of the NFC payment or other activities to become common, even by 2010, in mature markets, such as Western Europe and the U.S. NFC is likely to become important sooner in emerging markets, with some deployments starting by 2010.

(via blogilvy)

Monday, November 17, 2008

The age of Digital/Paperless ticketing

Tickets .....aren't we always worried of they getting misplaced... Don't we all face such a situation : Every single time we fly, we find ourselves checking the location where we put our tickets once every 3-4 minutes. Are they still there? Did we remember to zip up after we last checked? When we pulled our hand out of the ticket pouch, did the ticket sneak out? We may have never lost a ticket, yet we consistently fear that we will.

American Airlines recently launched digital boarding pases with 2d barcodes.Fortunately, the times are changing. As handset displays grow to higher and higher resolutions, functionality generally limited to ink and paper becomes possible. Scannable barcodes can easily be printed onto just about any device made within the last few years, opening the door to ticketless boarding via your cell phone’s display.

Thinking on the same lines we at Partech invested in the leader of primary ticket sales in France called Digitick

Digitick is able to provide you with tickets on your cellphones in the form of a barcode(with in-house technology developed to successfully read these barcodes irespective of mobile screen) or a print@home option. The company also allows for event organizers to monitor in real time the ticket sales as well as help in targeting customers by their buying behavior(type of concerts they attend to..rock, pop etc.) leading to better sales leading to win-win situation for both the concert organizer as he gets an excellent turnout as well as customers as they dont have to wait in lines to buy tickets and rather buy them in the comfort of their home. Moreover, customers are alerted when concerts of their tastes are coming up soon so they dont miss the next Madonna or Amy Winehouse concert when they come to their city next....

Clearly,digital ticketing is the next revolution which would allow better organization of ticket sales, correct client targeting as well eco-friendly as we dont print on paper anymore....!

When buying tickets in France next time do try www.digitick.com...

Thursday, September 18, 2008

Qype gets a mention in Les Echos, Financial Times


One of our Portfolio companies Qype (from Quality or Hype) has been mentioned in the leading press magazines in Europe.
Qype is a UGC based Yellow page destination site with rich reviews on restraunts, cinemas, places to visit and more...with the added touch of social networking and active community it give a user the opportunity to discover all those hidden corner shops/jewels in a city ! Moreover, Qype organizes regular meetups/parties for fellow Qypers, a perfect occasion to make new friends and discover differnet tastes.

Visit Qype at www.qype.com

Financial Times : Qype’s online Yellow Pages get more green

Les Echos (in French): Sur Qype, les internautes mettent leurs bonnes adresses en commun


Tuesday, September 16, 2008

Google really needs to rework on its Search Algorithm

I was interested to learn more on the Lehman Brothers crisis this morning and as usual I typed it on Google and something struck me on the results page....Check it out...



Click on the Image to see the Original size...